RUST METRICSFlight deck · live data
Data live Servers11,618 Players32,056 Populated2,785 Fresh wipes 3 h68 Scan5 min
‹ All servers148.72.141.101:28215
Offline Full Queue Fresh wipe Wipe due No query

Dirty Old Bastards

Offline 148.72.141.101:28215 checked 40d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,490top 70%
Last wipe57d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Dirty Old Bastards wipe, and when?

To tell the rhythm of Dirty Old Bastards, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 57 days 10 hours ago.

Tag meanings

How should you read the tags on Dirty Old Bastards?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): Build 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Dirty Old Bastards. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Dirty Old Bastards?

On Rust Metrics, Dirty Old Bastards sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Dirty Old Bastards hold among Rust servers?

Player hours over seven days put Dirty Old Bastards at #15,490, in the top 70% of all ranked servers.

What player count does Dirty Old Bastards carry?

Status for Dirty Old Bastards: offline. Last seen 40 days 18 hours ago.

Server details

Which location does Dirty Old Bastards run from?

No region comes from Dirty Old Bastards. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 148.72.141.101:28215.

What Rust version is Dirty Old Bastards on?

Reading: Dirty Old Bastards, Rust network protocol 2632 and build 162434, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Dirty Old Bastards, and is it online?

Dirty Old Bastards reports offline. The last reading came 40 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does Dirty Old Bastards enforce, and what are its settings?

Check: gather rate. The name Dirty Old Bastards does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on Dirty Old Bastards?

Size 4,800 and seed 1531674221: the game generates the procedural map on Dirty Old Bastards from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Dirty Old Bastards?

To join: start Rust, press F1 and type client.connect 148.72.141.101:28215. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmvanilla,cs162434,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2632
Protocol Match the game version: protocol 2632 is required.
cs162434
Build Build 162434.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.