NakamaWorld
Offline 148.66.65.122:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 213/250
- 129/200
- 26/250
- 14/250
- 23/100
- 32/225
Quick answers
from the figures on this pageWipe schedule
When does NakamaWorld wipe?
The rhythm of NakamaWorld's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 53 days 21 hours ago.
Tag meanings
How should you read the tags on NakamaWorld?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from NakamaWorld. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show NakamaWorld?
These Rust Metrics lists carry NakamaWorld: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does NakamaWorld hold among Rust servers?
Player hours over seven days put NakamaWorld at #13,274, in the top – of all ranked servers.
What player count does NakamaWorld carry?
Reading for NakamaWorld: offline at this moment; last seen 40 days 20 hours ago.
Operator and location
Where does NakamaWorld sit?
No region comes from NakamaWorld. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 148.66.65.122:28015.
What Rust version is NakamaWorld on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by NakamaWorld. Check: protocol. To join, your game must match; Steam handles the update.
Is NakamaWorld up, and how often does it stay up?
NakamaWorld reports offline. The last reading came 40 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.
Settings and map
What rules does NakamaWorld enforce, and what are its settings?
No gather rate appears in the name: NakamaWorld. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is NakamaWorld on?
Check: map. Procedural, generated by the game, on NakamaWorld.
Join
How can you get onto NakamaWorld?
Check: join. Open Rust, press F1, then enter client.connect 148.66.65.122:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.