Rusty Hook
Offline 148.230.88.181:28017 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 346/400
- 445/500
- 980/1000
- 53/100
- 991/1000
- 45/250
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rusty Hook follow?
To tell the rhythm of Rusty Hook, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 17 hours ago the current world was made.
Lists and filters
How should you read the tags on Rusty Hook?
These are the tags Rusty Hook publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rusty Hook appear in Rust Metrics lists and filters?
On Rust Metrics, Rusty Hook sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Rusty Hook hold among Rust servers?
Ranking for Rusty Hook: #15,991 on seven-day player hours, top 71% of all ranked servers.
What player count does Rusty Hook carry?
Status for Rusty Hook: offline. Last seen 25 days 16 hours ago.
Operator and location
Which location does Rusty Hook run from?
No region comes from Rusty Hook. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 148.230.88.181:28017.
What Rust version is Rusty Hook on?
Reading: Rusty Hook, Rust network protocol 2634 and build 166652, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is Rusty Hook, and is it online now?
Reading: offline. Rusty Hook last answered 25 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 4 October 2026.
Settings and map
What settings and rules apply on Rusty Hook?
No gather rate appears in the name: Rusty Hook. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
How to join
How can you get onto Rusty Hook?
To join: start Rust, press F1 and type client.connect 148.230.88.181:28017. Or press Launch Rust here and Steam opens the game and connects you.