My Rust server | Powered by AMP
Online 148.230.88.181:28015 checked 13m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 1 · below 20 is lag, below 10 is badEntities
48 h range 109,040–111,610 · memory 3,577 MBUptime
4 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 356/400
- 450/500
- 977/1000
- 53/100
- 985/1000
- 32/250
Quick answers
from the figures on this pageWipe timing
When does My Rust server | Powered by AMP wipe?
Its rhythm cannot be told from the wipes of My Rust server | Powered by AMP on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 16 hours ago the current world was made.
Tags
How should you read the tags on My Rust server | Powered by AMP?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from My Rust server | Powered by AMP. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Rust server | Powered by AMP appear in Rust Metrics lists and filters?
On Rust Metrics, My Rust server | Powered by AMP sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does My Rust server | Powered by AMP sit in the rankings?
Player hours over seven days put My Rust server | Powered by AMP at #15,012, in the top 67% of all ranked servers.
How full does My Rust server | Powered by AMP get?
Current headcount on My Rust server | Powered by AMP: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1.
Server
Where does My Rust server | Powered by AMP sit?
Reading: location. My Rust server | Powered by AMP gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 148.230.88.181:28015.
What Rust version is My Rust server | Powered by AMP on?
Reading: My Rust server | Powered by AMP, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for My Rust server | Powered by AMP?
Over the last 48 hours the average was 4 server fps; the floor was 1. Check: entities. The peak was 111,610, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,776 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on My Rust server | Powered by AMP, and is it online?
Check: connection. My Rust server | Powered by AMP is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 days 15 hours ago. Reading: 56% uptime over the last 7 full days. It was up 94 of 168 hours. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Settings and map
What rules does My Rust server | Powered by AMP enforce, and what are its settings?
Check: gather rate. The name My Rust server | Powered by AMP does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Rust server | Powered by AMP?
Size 4,500 and seed 6738: the game generates the procedural map on My Rust server | Powered by AMP from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto My Rust server | Powered by AMP?
Check: join. Open Rust, press F1, then enter client.connect 148.230.88.181:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.