RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h128 Scan5 min
‹ All servers148.113.16.215:50012
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 148.113.16.215:50012 checked 38m ago

COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 219 SERVER FPS

Server fps

48 h low 129 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 42,300 ×1000

Entities

48 h range 40,081–42,505 · memory 2,037 MB
1239 ET SINCE RESTART 3D 13H

Uptime

3 days 13 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,284top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory2,037MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does A Rust Server wipe, and when?

To tell the rhythm of A Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 3 days 15 hours ago the current world was made.

Lists and filters

Which tags does A Rust Server carry, and what do they mean?

These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show A Rust Server?

These Rust Metrics lists carry A Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does A Rust Server hold among Rust servers?

Ranking for A Rust Server: #15,284 on seven-day player hours, top 69% of all ranked servers.

What is the population on A Rust Server?

Current headcount on A Rust Server: 0 players, 40 slots available. Check: player average. 0 over the last seven days.

Server

Which location does A Rust Server run from?

No region comes from A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 148.113.16.215:50012.

What Rust version is A Rust Server on?

Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on A Rust Server within range?

Check: fps. Average 199 server fps over the last 48 hours, low of 129. Within range. Check: entities. The peak was 42,505, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,256 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is A Rust Server, and is it online now?

Reading: online. A Rust Server answers right now. By its reported uptime, the last restart was roughly 3 days 13 hours ago. Uptime for the last 3 full days: 71 of 72 hours, or 99%. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does A Rust Server enforce, and what are its settings?

Check: gather rate. The name A Rust Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on A Rust Server?

From seed 73664, the game generates the procedural map on A Rust Server. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join A Rust Server?

To join: start Rust, press F1 and type client.connect 148.113.16.215:50012. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.