RustFilmingBranch
Offline 147.79.75.178:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 223/250
- 14/250
- 18/250
- 133/200
- 43/200
- 41/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does RustFilmingBranch follow?
To tell the rhythm of RustFilmingBranch, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 10 days 9 hours ago the current world was made.
Tag meanings
Which tags does RustFilmingBranch carry, and what do they mean?
These are the tags RustFilmingBranch publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustFilmingBranch appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustFilmingBranch: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does RustFilmingBranch sit in the rankings?
Ranking for RustFilmingBranch: #15,330 on seven-day player hours, top 70% of all ranked servers.
What is the population on RustFilmingBranch?
RustFilmingBranch is not responding; status offline, last seen 10 days 4 hours ago.
Operator and location
What location is RustFilmingBranch hosted in?
No region comes from RustFilmingBranch. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 147.79.75.178:28015.
What Rust version is RustFilmingBranch on?
Reading: RustFilmingBranch, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustFilmingBranch, and is it online now?
Check: connection. RustFilmingBranch is offline at this moment. Last contact was 10 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does RustFilmingBranch enforce, and what are its settings?
Check: gather rate. The name RustFilmingBranch does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustFilmingBranch?
Size 3,500 and seed 6738: the game generates the procedural map on RustFilmingBranch from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto RustFilmingBranch?
Press F1 in Rust and enter client.connect 147.79.75.178:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.