Name of Server as Shown on the Client Server List
Offline 147.235.197.88:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 204/250
- 123/200
- 25/250
- 14/250
- 25/100
- 30/225
Quick answers
from the figures on this pageWipe timing
When does Name of Server as Shown on the Client Server List wipe?
To tell the rhythm of Name of Server as Shown on the Client Server List, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 18 hours ago.
Lists and filters
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): Game build reading: 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?
On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Ranking for Name of Server as Shown on the Client Server List: #15,216 on seven-day player hours, top 70% of all ranked servers.
What player count does Name of Server as Shown on the Client Server List carry?
Status for Name of Server as Shown on the Client Server List: offline. Last seen 15 days ago.
Server
What location is Name of Server as Shown on the Client Server List hosted in?
No region tag on Name of Server as Shown on the Client Server List. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 147.235.197.88:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2634 and build 167584 on Windows is the build Name of Server as Shown on the Client Server List runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Name of Server as Shown on the Client Server List up, and how often does it stay up?
Name of Server as Shown on the Client Server List reports offline. The last reading came 15 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 October 2026.
Settings and map
How is Name of Server as Shown on the Client Server List configured, and what rules are in force?
Reading the name gives no gather rate for Name of Server as Shown on the Client Server List. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
What map is Name of Server as Shown on the Client Server List on?
The game generates a procedural map for Name of Server as Shown on the Client Server List.
How to join
What do you do to join Name of Server as Shown on the Client Server List?
To join: start Rust, press F1 and type client.connect 147.235.197.88:28015. Or press Launch Rust here and Steam opens the game and connects you.