RUST METRICSFlight deck · live data
Data live Servers11,624 Players39,995 Populated3,014 Fresh wipes 3 h95 Scan5 min
‹ All servers147.192.99.59:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server Name

Offline 147.192.99.59:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#6,132top 28%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:24 UTC4d ago 1 – running 1
Sat 17 Oct, 07:27 UTC10d ago 1 – 6.2 days 1
Sun 11 Oct, 21:51 UTC16d ago 1 held half 5.4 days 1
Sat 10 Oct, 23:24 UTC17d ago 1 – 0.9 days 1
Sat 10 Oct, 04:08 UTC18d ago 1 – 0.8 days 1
Thu 8 Oct, 13:07 UTC19d ago 1 – 1.6 days 1
Fri 2 Oct, 22:11 UTC25d ago 1 held half 5.6 days 1
Thu 1 Oct, 22:30 UTC FW26d ago 1 – 1 days 1
Thu 1 Oct, 10:31 UTC26d ago 1 – 0.5 days 1
Sat 26 Sep, 05:38 UTC32d ago 1 held half 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Server Name when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does My Server Name wipe?

There is no next wipe to predict: My Server Name wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 18 hours ago.

Lists and filters

Which tags does My Server Name carry, and what do they mean?

Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Server Name?

Rust Metrics lists featuring My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does My Server Name hold among Rust servers?

Player hours over seven days put My Server Name at #6,132, in the top 28% of all ranked servers.

How full does My Server Name get?

Reading for My Server Name: offline at this moment; last seen 2 days 21 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Which location does My Server Name run from?

No region tag on My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 147.192.99.59:28015.

What Rust version is My Server Name on?

Rust network protocol 2635 and build 168909 on Windows is the build My Server Name runs. Matching protocol is required to join. Let Steam update your game.

Is My Server Name up, and how often does it stay up?

Check: connection. My Server Name is offline at this moment. Last contact was 2 days 21 hours ago. Reading: 14% uptime over the last 7 full days. It was up 24 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.

Settings and map

What rules does My Server Name enforce, and what are its settings?

No gather rate appears in the name: My Server Name. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Server Name on?

Procedural map on My Server Name, made by the game's generator.

Join

How can you get onto My Server Name?

Press F1 in Rust and enter client.connect 147.192.99.59:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.