RUST METRICSFlight deck · live data
Data live Servers11,645 Players40,217 Populated2,964 Fresh wipes 3 h80 Scan5 min
‹ All servers147.192.82.57:28015
Offline Full Queue Fresh wipe Wipe due No query

Vanilla Server

Offline 147.192.82.57:28015 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,191top 64%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 06:18 UTC29d ago 1 – running 1
Sun 27 Sep, 18:38 UTC30d ago 1 – 0.5 days 1
Sun 27 Sep, 10:18 UTC30d ago 1 – 0.3 days 1
Sat 26 Sep, 08:58 UTC31d ago 1 – 1.1 days 1
Fri 25 Sep, 12:42 UTC32d ago 1 – 0.8 days 1
Fri 25 Sep, 06:04 UTC32d ago 1 – 0.3 days 0
Thu 24 Sep, 16:48 UTC33d ago 1 – 0.6 days 0
Tue 22 Sep, 17:20 UTC35d ago 1 – 2 days 1
Tue 22 Sep, 06:34 UTC35d ago 1 – 0.4 days 1
Mon 21 Sep, 17:54 UTC36d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Vanilla Server?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Vanilla Server wipe, and when?

No next wipe can be predicted for Vanilla Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 20 hours ago.

Tags

How should you read the tags on Vanilla Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Vanilla Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Vanilla Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Vanilla Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Vanilla Server hold among Rust servers?

Player hours over seven days put Vanilla Server at #15,191, in the top 64% of all ranked servers.

What player count does Vanilla Server carry?

Reading for Vanilla Server: offline at this moment; last seen 28 days 20 hours ago.

Operator and location

Where does Vanilla Server sit?

Reading: location. Vanilla Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 147.192.82.57:28015.

What Rust version is Vanilla Server on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by Vanilla Server. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Vanilla Server, and is it online?

Check: connection. Vanilla Server is offline at this moment. Last contact was 28 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.

Rules and settings

How is Vanilla Server configured, and what rules are in force?

No gather rate appears in the name: Vanilla Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Connection

How do you connect to Vanilla Server?

To join: start Rust, press F1 and type client.connect 147.192.82.57:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.