RUST METRICSFlight deck · live data
Data live Servers11,830 Players74,645 Populated3,703 Fresh wipes 3 h224 Scan5 min
‹ All servers147.189.171.112:28015
Offline Full Queue Fresh wipe Wipe due No query

Spike Rust Renamed

Offline 147.189.171.112:28015 checked 27d ago

vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,895top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Spike Rust Renamed wipe, and when?

To tell the rhythm of Spike Rust Renamed, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 1 hours ago.

Tag meanings

Which tags does Spike Rust Renamed carry, and what do they mean?

These are the tags Spike Rust Renamed publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Spike Rust Renamed?

These Rust Metrics lists carry Spike Rust Renamed: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Occupancy

What position does Spike Rust Renamed hold among Rust servers?

Ranking for Spike Rust Renamed: #15,895 on seven-day player hours, top 70% of all ranked servers.

What player count does Spike Rust Renamed carry?

Reading for Spike Rust Renamed: offline at this moment; last seen 27 days 1 hours ago.

Operator and location

What location is Spike Rust Renamed hosted in?

Reading: location. Spike Rust Renamed gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 147.189.171.112:28015.

What Rust version is Spike Rust Renamed on?

Rust network protocol 2634 and build 166586 on Linux is the build Spike Rust Renamed runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Spike Rust Renamed, and is it online?

Check: connection. Spike Rust Renamed is offline at this moment. Last contact was 27 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 2 October 2026, recorded by Rust Metrics.

Map and rules

How is Spike Rust Renamed configured, and what rules are in force?

No gather rate appears in the name: Spike Rust Renamed. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on Spike Rust Renamed?

Procedural map on Spike Rust Renamed, made by the game's generator.

Join

What do you do to join Spike Rust Renamed?

Press F1 in Rust and enter client.connect 147.189.171.112:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build Game build reading: 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.