Micro Wasteland COMING SOON
Online 147.189.168.112:27191 checked 9m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 48 · below 20 is lag, below 10 is badEntities
48 h range 24,590–26,729 · memory 943 MBUptime
9 h 41 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:20 UTC27d ago | 1 | – | running | 0 |
| Sun 27 Sep, 19:47 UTC32d ago | 1 | held half | 4.3 days | 1 |
| Wed 16 Sep, 20:59 UTC43d ago | 1 | halved by day 2 | 10.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 198/250
- 270/300
- 723/800
- 42/100
- 804/900
- 629/725
Quick answers
from the figures on this pageReset cycle
What happens on Micro Wasteland COMING SOON when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 2 it fell below half.
What wipe timing does Micro Wasteland COMING SOON follow?
No next wipe can be predicted for Micro Wasteland COMING SOON, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 19 hours ago.
Tag meanings
Which tags does Micro Wasteland COMING SOON carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166569 (Build): The server runs game build 166569; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Micro Wasteland COMING SOON. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Micro Wasteland COMING SOON appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Micro Wasteland COMING SOON: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Micro Wasteland COMING SOON sit in the rankings?
Player hours over seven days put Micro Wasteland COMING SOON at #15,268, in the top 68% of all ranked servers.
What is the population on Micro Wasteland COMING SOON?
Current headcount on Micro Wasteland COMING SOON: 0 players, 24 slots available. Check: player average. 0 over the last seven days.
Operator and location
Where does Micro Wasteland COMING SOON sit?
Reading: location. Micro Wasteland COMING SOON gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 147.189.168.112:27191.
What Rust version is Micro Wasteland COMING SOON on?
Version check: Rust network protocol 2634 and build 166569 on Linux, run by Micro Wasteland COMING SOON. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Micro Wasteland COMING SOON?
Reading: 59 server fps on average across the last 48 hours. It never dropped below 48. Peak entity count: 26,729. Buildings, deployables and all else included. Reading: 1,098 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Micro Wasteland COMING SOON, and is it online?
Micro Wasteland COMING SOON reports online. Status: normal. Reading: uptime. About 9 hours ago it restarted, on its own count. Reading: 11% uptime over the last 7 full days. It was up 19 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Rules and settings
How is Micro Wasteland COMING SOON configured, and what rules are in force?
Check: gather rate. The name Micro Wasteland COMING SOON does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Micro Wasteland COMING SOON on?
Check: map. Procedural, size 2,000, seed 484554513, generated by the game on Micro Wasteland COMING SOON. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Connection
How can you get onto Micro Wasteland COMING SOON?
Check: join. Open Rust, press F1, then enter client.connect 147.189.168.112:27191. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.