Moo Rust
Offline 147.147.54.181:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 674/675
- 406/425
- 45/250
- 49/250
- 173/200
- 101/125
Quick answers
from the figures on this pageWipe timing
What wipe timing does Moo Rust follow?
Its rhythm cannot be told from the wipes of Moo Rust on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 17 hours ago the current world was made.
Lists and filters
Which tags does Moo Rust carry, and what do they mean?
These are the tags Moo Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Moo Rust appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Moo Rust: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Moo Rust hold among Rust servers?
Player hours over seven days put Moo Rust at #13,813, in the top 61% of all ranked servers.
What is the population on Moo Rust?
Moo Rust is not responding; status offline, last seen 23 days 19 hours ago.
Server
Where does Moo Rust sit?
No region tag on Moo Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 147.147.54.181:28015.
What Rust version is Moo Rust on?
Rust network protocol 2634 and build 166652 on Windows is the build Moo Rust runs. To get in, your game needs the same protocol; Steam applies the update.
Is Moo Rust up, and how often does it stay up?
Moo Rust reports offline. The last reading came 23 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Moo Rust?
No gather rate appears in the name: Moo Rust. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Moo Rust on?
Procedural map on Moo Rust, made by the game's generator.
Connection
How do you connect to Moo Rust?
To join: start Rust, press F1 and type client.connect 147.147.54.181:28015. Or press Launch Rust here and Steam opens the game and connects you.