DaGaHa_Build
Offline 147.147.153.255:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:01 UTC12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 616/700
- 41/250
- 76/250
- 316/400
- 140/200
- 138/225
Quick answers
from the figures on this pageReset cycle
What happens on DaGaHa_Build when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does DaGaHa_Build follow?
The rhythm of DaGaHa_Build's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 5 hours ago.
Tag meanings
Which tags does DaGaHa_Build carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168160 (Build): Build 168160; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from DaGaHa_Build. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does DaGaHa_Build appear in Rust Metrics lists and filters?
Rust Metrics lists featuring DaGaHa_Build: Build and creative servers and Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does DaGaHa_Build hold among Rust servers?
Ranking for DaGaHa_Build: #13,419 on seven-day player hours, top 62% of all ranked servers.
How full does DaGaHa_Build get?
Status for DaGaHa_Build: offline. Last seen 12 days 4 hours ago.
Server details
What location is DaGaHa_Build hosted in?
No region tag on DaGaHa_Build. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 147.147.153.255:28015.
What Rust version is DaGaHa_Build on?
Rust network protocol 2635 and build 168160 on Windows is the build DaGaHa_Build runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on DaGaHa_Build, and is it online?
Check: connection. DaGaHa_Build is offline at this moment. Last contact was 12 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 October 2026.
Map and rules
How is DaGaHa_Build configured, and what rules are in force?
Check: gather rate. The name DaGaHa_Build does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is DaGaHa_Build on?
Check: map. Procedural, generated by the game, on DaGaHa_Build.
Connection
How do you connect to DaGaHa_Build?
Check: join. Open Rust, press F1, then enter client.connect 147.147.153.255:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.