RUST METRICSFlight deck · live data
Data live Servers11,710 Players67,217 Populated3,578 Fresh wipes 3 h110 Scan5 min
‹ All servers147.147.153.245:28015
Offline Full Queue Fresh wipe Wipe due No query

DaGaHa_Build

Offline 147.147.153.245:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,946top 63%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does DaGaHa_Build follow?

To tell the rhythm of DaGaHa_Build, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 18 hours ago the current world was made.

Lists and filters

How should you read the tags on DaGaHa_Build?

Tags published by DaGaHa_Build, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168787 (Build): The server runs game build 168787; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show DaGaHa_Build?

These Rust Metrics lists carry DaGaHa_Build: Build and creative servers and Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does DaGaHa_Build sit in the rankings?

Ranking for DaGaHa_Build: #13,946 on seven-day player hours, top 63% of all ranked servers.

What is the population on DaGaHa_Build?

Reading for DaGaHa_Build: offline at this moment; last seen 6 days ago. Seven-day check: 1 players on average. Peak reading: 1.

Operator and location

Which location does DaGaHa_Build run from?

Reading: location. DaGaHa_Build gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 147.147.153.245:28015.

What Rust version is DaGaHa_Build on?

Rust network protocol 2635 and build 168787 on Windows is the build DaGaHa_Build runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on DaGaHa_Build, and is it online?

DaGaHa_Build reports offline. The last reading came 6 days ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.

Settings and map

How is DaGaHa_Build configured, and what rules are in force?

Reading the name gives no gather rate for DaGaHa_Build. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on DaGaHa_Build?

Procedural map on DaGaHa_Build, made by the game's generator.

Connection

What do you do to join DaGaHa_Build?

Check: join. Open Rust, press F1, then enter client.connect 147.147.153.245:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168787,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168787
Build The server runs game build 168787.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.