RUST METRICSFlight deck · live data
Data live Servers11,595 Players33,980 Populated2,824 Fresh wipes 3 h64 Scan5 min
‹ All servers147.147.153.164:28015
Offline Full Queue Fresh wipe Wipe due No query

DaGaHa_Build

Offline 147.147.153.164:28015 checked 16d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,570top 61%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:27 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on DaGaHa_Build?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does DaGaHa_Build wipe, and when?

To tell the rhythm of DaGaHa_Build, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 14 hours ago.

Tag meanings

How should you read the tags on DaGaHa_Build?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167528 (Build): Game build reading: 167528; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from DaGaHa_Build. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show DaGaHa_Build?

Rust Metrics lists featuring DaGaHa_Build: Build and creative servers and Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does DaGaHa_Build hold among Rust servers?

Ranking for DaGaHa_Build: #13,570 on seven-day player hours, top 61% of all ranked servers.

What is the population on DaGaHa_Build?

DaGaHa_Build is not responding; status offline, last seen 16 days 12 hours ago.

Operator and location

Which location does DaGaHa_Build run from?

No region comes from DaGaHa_Build. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 147.147.153.164:28015.

What Rust version is DaGaHa_Build on?

Rust network protocol 2635 and build 167528 on Windows is the build DaGaHa_Build runs. Check: protocol. To join, your game must match; Steam handles the update.

Is DaGaHa_Build up, and how often does it stay up?

DaGaHa_Build reports offline. The last reading came 16 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 11 October 2026.

Map and rules

What rules does DaGaHa_Build enforce, and what are its settings?

Reading the name gives no gather rate for DaGaHa_Build. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on DaGaHa_Build?

The game generates a procedural map for DaGaHa_Build.

How to join

How can you get onto DaGaHa_Build?

Press F1 in Rust and enter client.connect 147.147.153.164:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167528,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167528
Build Game build reading: 167528.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.