DaGaHa_Build
Offline 147.147.153.164:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:27 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 218/250
- 15/250
- 20/250
- 128/200
- 40/200
- 39/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on DaGaHa_Build?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does DaGaHa_Build wipe, and when?
To tell the rhythm of DaGaHa_Build, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 14 hours ago.
Tag meanings
How should you read the tags on DaGaHa_Build?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167528 (Build): Game build reading: 167528; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from DaGaHa_Build. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show DaGaHa_Build?
Rust Metrics lists featuring DaGaHa_Build: Build and creative servers and Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does DaGaHa_Build hold among Rust servers?
Ranking for DaGaHa_Build: #13,570 on seven-day player hours, top 61% of all ranked servers.
What is the population on DaGaHa_Build?
DaGaHa_Build is not responding; status offline, last seen 16 days 12 hours ago.
Operator and location
Which location does DaGaHa_Build run from?
No region comes from DaGaHa_Build. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 147.147.153.164:28015.
What Rust version is DaGaHa_Build on?
Rust network protocol 2635 and build 167528 on Windows is the build DaGaHa_Build runs. Check: protocol. To join, your game must match; Steam handles the update.
Is DaGaHa_Build up, and how often does it stay up?
DaGaHa_Build reports offline. The last reading came 16 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 11 October 2026.
Map and rules
What rules does DaGaHa_Build enforce, and what are its settings?
Reading the name gives no gather rate for DaGaHa_Build. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on DaGaHa_Build?
The game generates a procedural map for DaGaHa_Build.
How to join
How can you get onto DaGaHa_Build?
Press F1 in Rust and enter client.connect 147.147.153.164:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.