RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,237 Populated3,978 Fresh wipes 3 h329 Scan5 min
‹ All servers147.135.139.16:20550
Online Full Queue Fresh wipe Wipe due No query

MENTALRUST VANILLA

Online EU 147.135.139.16:20550 checked 12m ago

weekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 233 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 50,364 ×1000

Entities

48 h range 48,355–51,156 · memory 1,719 MB
1239 ET SINCE RESTART 18:55

Uptime

18 h 55 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,756top 35% · #2063 in EU
Last wipe6d agoweekly schedule
Next wipe17hFri 30 Oct, 11:49 UTC
Memory1,719MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:49 UTC, in 17h. Every Friday at 11:49 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. WPT 1Fri 30 Oct, 11:49 UTC17h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 0hFW
  3. WPT 3Fri 6 Nov, 11:49 UTC7d 17h
  4. WPT 4Fri 13 Nov, 11:49 UTC14d 17h
  5. WPT 5Fri 20 Nov, 11:49 UTC21d 17h
  6. WPT 6Fri 27 Nov, 11:49 UTC28d 17h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 0hFW
  8. WPT 8Fri 4 Dec, 11:49 UTC35d 17h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:49 UTC6d ago 2 – running 0
Fri 16 Oct, 11:49 UTC13d ago 0 – 7 days 0
Fri 9 Oct, 11:49 UTC20d ago 0 – 7 days 0
Fri 2 Oct, 11:49 UTC27d ago 2 held half 7 days 0
Thu 1 Oct, 21:45 UTC FW27d ago 2 – 0.6 days 0
Fri 25 Sep, 11:49 UTC34d ago 1 halved by day 1 6.4 days 0
Fri 18 Sep, 11:49 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on MENTALRUST VANILLA?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 4 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does MENTALRUST VANILLA follow?

The wipe rhythm of MENTALRUST VANILLA is every Friday at 11:49 UTC. On Friday 30 October at 11:49 UTC its next wipe is due. 6 days 6 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Lists and filters

Which tags does MENTALRUST VANILLA carry, and what do they mean?

These are the tags MENTALRUST VANILLA publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show MENTALRUST VANILLA?

Rust Metrics lists featuring MENTALRUST VANILLA: Rust tutorial servers, EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Occupancy

Where does MENTALRUST VANILLA sit in the rankings?

Player hours over the last seven days put MENTALRUST VANILLA at #7,756, #2,063 in Europe, in the top 35% of all ranked servers.

What is the population on MENTALRUST VANILLA?

Current headcount on MENTALRUST VANILLA: 0 players, 200 slots available. Check: players over seven days. Average 0, peak 2.

Operator and location

Where does MENTALRUST VANILLA sit?

MENTALRUST VANILLA gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 147.135.139.16:20550.

What Rust version is MENTALRUST VANILLA on?

Reading: MENTALRUST VANILLA, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on MENTALRUST VANILLA within range?

Reading: 239 server fps on average across the last 48 hours. It never dropped below 233. Reading: 51,156 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,216 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is MENTALRUST VANILLA, and is it online now?

MENTALRUST VANILLA reports online. Status: normal. By its reported uptime, the last restart was roughly 18 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on MENTALRUST VANILLA?

No gather rate appears in the name: MENTALRUST VANILLA. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on MENTALRUST VANILLA?

Check: map. Procedural, size 3,000, seed 1042364987, generated by the game on MENTALRUST VANILLA. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join MENTALRUST VANILLA?

Check: join. Open Rust, press F1, then enter client.connect 147.135.139.16:20550. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rocketrustnew.gamestores.app is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,EU,^t,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players The server holds 200 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.