My Server Name
Offline 146.70.195.41:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 580/700
- 34/250
- 69/250
- 304/400
- 123/200
- 127/225
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Server Name follow?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 51 days 5 hours ago.
Lists and filters
How should you read the tags on My Server Name?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server Name?
These Rust Metrics lists carry My Server Name: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does My Server Name sit in the rankings?
Player hours over seven days put My Server Name at #15,497, in the top 67% of all ranked servers.
What player count does My Server Name carry?
Status for My Server Name: offline. Last seen 34 days 19 hours ago.
Server details
Which location does My Server Name run from?
No region tag on My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 146.70.195.41:28015.
What Rust version is My Server Name on?
Rust network protocol 2633 and build 165217 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My Server Name, and is it online?
Check: connection. My Server Name is offline at this moment. Last contact was 34 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.
Map and rules
How is My Server Name configured, and what rules are in force?
Reading the name gives no gather rate for My Server Name. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.
What map is My Server Name on?
Check: map. Procedural, generated by the game, on My Server Name.
Join
How can you get onto My Server Name?
To join: start Rust, press F1 and type client.connect 146.70.195.41:28015. Or press Launch Rust here and Steam opens the game and connects you.