RUST METRICSFlight deck · live data
Data live Servers11,709 Players54,841 Populated3,244 Fresh wipes 3 h155 Scan5 min
‹ All servers146.70.192.172:28015
Offline Full Queue Fresh wipe Wipe due No query

RustServer1 | Local Vanilla

Offline 146.70.192.172:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#11,536top 52%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 08:20 UTC5d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustServer1 | Local Vanilla?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

When does RustServer1 | Local Vanilla wipe?

To tell the rhythm of RustServer1 | Local Vanilla, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 1 hours ago.

Tag meanings

How should you read the tags on RustServer1 | Local Vanilla?

Tags published by RustServer1 | Local Vanilla, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustServer1 | Local Vanilla appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustServer1 | Local Vanilla: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does RustServer1 | Local Vanilla hold among Rust servers?

Player hours over seven days put RustServer1 | Local Vanilla at #11,536, in the top 52% of all ranked servers.

How full does RustServer1 | Local Vanilla get?

RustServer1 | Local Vanilla is not responding; status offline, last seen 5 days 1 hours ago. Check: players over seven days. Average 1, peak 1.

Server

What location is RustServer1 | Local Vanilla hosted in?

Reading: location. RustServer1 | Local Vanilla gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 146.70.192.172:28015.

What Rust version is RustServer1 | Local Vanilla on?

Rust network protocol 2635 and build 168909 on Windows is the build RustServer1 | Local Vanilla runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on RustServer1 | Local Vanilla, and is it online?

Reading: offline. RustServer1 | Local Vanilla last answered 5 days 1 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. Check: first contact. Rust Metrics logged it on 24 October 2026.

Rules and settings

How is RustServer1 | Local Vanilla configured, and what rules are in force?

No gather rate appears in the name: RustServer1 | Local Vanilla. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Connection

How do you connect to RustServer1 | Local Vanilla?

To join: start Rust, press F1 and type client.connect 146.70.192.172:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.