LinuxGSM
Offline 145.224.74.117:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:22 UTC40d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 360/425
- 457/500
- 982/1000
- 52/100
- 984/1000
- 32/250
Quick answers
from the figures on this pageReset cycle
What happens on LinuxGSM when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does LinuxGSM wipe, and when?
To tell the rhythm of LinuxGSM, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 40 days 20 hours ago.
Tag meanings
How should you read the tags on LinuxGSM?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from LinuxGSM. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does LinuxGSM appear in Rust Metrics lists and filters?
These Rust Metrics lists carry LinuxGSM: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does LinuxGSM sit in the rankings?
Ranking for LinuxGSM: #15,456 on seven-day player hours, top – of all ranked servers.
How full does LinuxGSM get?
Reading for LinuxGSM: offline at this moment; last seen 40 days 15 hours ago.
Server
Where does LinuxGSM sit?
Reading: location. LinuxGSM gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 145.224.74.117:28015.
What Rust version is LinuxGSM on?
Rust network protocol 2633 and build 164530 on Linux is the build LinuxGSM runs. To get in, your game needs the same protocol; Steam applies the update.
Is LinuxGSM up, and how often does it stay up?
Check: connection. LinuxGSM is offline at this moment. Last contact was 40 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Settings and map
What rules does LinuxGSM enforce, and what are its settings?
No gather rate appears in the name: LinuxGSM. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
Which map is live on LinuxGSM?
Check: map. Procedural, generated by the game, on LinuxGSM.
Connection
How can you get onto LinuxGSM?
To join: start Rust, press F1 and type client.connect 145.224.74.117:28015. Or press Launch Rust here and Steam opens the game and connects you.