RUST METRICSFlight deck · live data
Data live Servers11,714 Players56,753 Populated3,283 Fresh wipes 3 h169 Scan5 min
‹ All servers144.76.90.156:6512
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Offline 144.76.90.156:6512 checked 9d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,338top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does My Rust Server | ScalaCube follow?

Its rhythm cannot be told from the wipes of My Rust Server | ScalaCube on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 9 days 22 hours ago.

Tag meanings

Which tags does My Rust Server | ScalaCube carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from My Rust Server | ScalaCube. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Rust Server | ScalaCube?

These Rust Metrics lists carry My Rust Server | ScalaCube: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does My Rust Server | ScalaCube sit in the rankings?

Ranking for My Rust Server | ScalaCube: #15,338 on seven-day player hours, top 69% of all ranked servers.

What player count does My Rust Server | ScalaCube carry?

Reading for My Rust Server | ScalaCube: offline at this moment; last seen 9 days 9 hours ago.

Server details

What location is My Rust Server | ScalaCube hosted in?

No region comes from My Rust Server | ScalaCube. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 144.76.90.156:6512.

What Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2634 and build 167781 on Linux is the build My Rust Server | ScalaCube runs. Check: protocol. To join, your game must match; Steam handles the update.

Is My Rust Server | ScalaCube up, and how often does it stay up?

Check: connection. My Rust Server | ScalaCube is offline at this moment. Last contact was 9 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on My Rust Server | ScalaCube?

Reading the name gives no gather rate for My Rust Server | ScalaCube. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Rust Server | ScalaCube?

Size 4,000 and seed 12345: the game generates the procedural map on My Rust Server | ScalaCube from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto My Rust Server | ScalaCube?

Check: join. Open Rust, press F1, then enter client.connect 144.76.90.156:6512. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.