Come on let's go!
Offline 144.76.28.124:45625 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/250
- 170/200
- 18/250
- 15/250
- 14/100
- 76/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Come on let's go! follow?
Its rhythm cannot be told from the wipes of Come on let's go! on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 41 days 23 hours ago the current world was made.
Tags
Which tags does Come on let's go! carry, and what do they mean?
These are the tags Come on let's go! publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Come on let's go! appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Come on let's go!: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Come on let's go! sit in the rankings?
Player hours over seven days put Come on let's go! at #15,491, in the top 69% of all ranked servers.
How full does Come on let's go! get?
Status for Come on let's go!: offline. Last seen 41 days 21 hours ago.
Operator and location
Which location does Come on let's go! run from?
No region comes from Come on let's go!. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 144.76.28.124:45625.
What Rust version is Come on let's go! on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by Come on let's go!. Matching protocol is required to join. Let Steam update your game.
How reliable is Come on let's go!, and is it online now?
Check: connection. Come on let's go! is offline at this moment. Last contact was 41 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Come on let's go!?
No gather rate appears in the name: Come on let's go!. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.
What map is Come on let's go! on?
Procedural map on Come on let's go!, made by the game's generator.
Join
What do you do to join Come on let's go!?
To join: start Rust, press F1 and type client.connect 144.76.28.124:45625. Or press Launch Rust here and Steam opens the game and connects you.