RUST METRICSFlight deck · live data
Data live Servers11,698 Players44,070 Populated3,087 Fresh wipes 3 h100 Scan5 min
‹ All servers144.6.244.9:28015
Offline Full Queue Fresh wipe Wipe due No query

ViPeR's Test Server 2026

Offline 144.6.244.9:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#7,987top 36%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75104:0006:0008:0010:0012:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep5 Oct17 Oct23 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:53 UTC5d ago 1 – running 0
Tue 13 Oct, 11:01 UTC15d ago 1 held half 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on ViPeR's Test Server 2026?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does ViPeR's Test Server 2026 wipe?

Its rhythm cannot be told from the wipes of ViPeR's Test Server 2026 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 16 hours ago the current world was made.

Lists and filters

How should you read the tags on ViPeR's Test Server 2026?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from ViPeR's Test Server 2026. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does ViPeR's Test Server 2026 appear in Rust Metrics lists and filters?

On Rust Metrics, ViPeR's Test Server 2026 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does ViPeR's Test Server 2026 hold among Rust servers?

Player hours over seven days put ViPeR's Test Server 2026 at #7,987, in the top 36% of all ranked servers.

What is the population on ViPeR's Test Server 2026?

Reading for ViPeR's Test Server 2026: offline at this moment; last seen 34 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 05:00 UTC over the last 48 hours.

Operator and location

Which location does ViPeR's Test Server 2026 run from?

Reading: location. ViPeR's Test Server 2026 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 144.6.244.9:28015.

What Rust version is ViPeR's Test Server 2026 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by ViPeR's Test Server 2026. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is ViPeR's Test Server 2026, and is it online now?

Reading: offline. ViPeR's Test Server 2026 last answered 34 hours ago. Reading: 15% uptime over the last 7 full days. It was up 25 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.

Map and rules

How is ViPeR's Test Server 2026 configured, and what rules are in force?

Check: gather rate. The name ViPeR's Test Server 2026 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on ViPeR's Test Server 2026?

The game generates a procedural map for ViPeR's Test Server 2026.

How to join

What do you do to join ViPeR's Test Server 2026?

Check: join. Open Rust, press F1, then enter client.connect 144.6.244.9:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.