AusAntiHeroes
Online 144.6.221.74:28015 checked 8m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 43 · below 20 is lag, below 10 is badEntities
48 h range 63,770–66,431 · memory 2,648 MBUptime
6 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 341/375
- 281/325
- 32/250
- 21/250
- 40/100
- 122/200
Quick answers
from the figures on this pageWipe schedule
How often does AusAntiHeroes wipe, and when?
The rhythm of AusAntiHeroes's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 22 hours ago.
Tags
How should you read the tags on AusAntiHeroes?
Tags published by AusAntiHeroes, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show AusAntiHeroes?
On Rust Metrics, AusAntiHeroes sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does AusAntiHeroes sit in the rankings?
Player hours over seven days put AusAntiHeroes at #9,508, in the top 43% of all ranked servers.
What is the population on AusAntiHeroes?
0 of 20 slots are filled on AusAntiHeroes right now. Check: players over seven days. Average 0, peak 1.
Server details
What location is AusAntiHeroes hosted in?
No region tag on AusAntiHeroes. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 144.6.221.74:28015.
What Rust version is AusAntiHeroes on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by AusAntiHeroes. Matching protocol is required to join. Let Steam update your game.
Is performance on AusAntiHeroes within range?
Check: fps. Average 73 server fps over the last 48 hours, low of 43. Within range. Check: entities. The peak was 66,431, counting buildings, deployables and the rest of the world. Reading: 2,770 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on AusAntiHeroes, and is it online?
Reading: online. AusAntiHeroes answers right now. By its reported uptime, the last restart was roughly 6 days 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 4 October 2026.
Rules and settings
What settings and rules apply on AusAntiHeroes?
No gather rate appears in the name: AusAntiHeroes. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is AusAntiHeroes on?
From seed 1337, the game generates the procedural map on AusAntiHeroes. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to AusAntiHeroes?
Press F1 in Rust and enter client.connect 144.6.221.74:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.