Rust
Offline 144.31.112.105:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 180/250
- 222/250
- 643/675
- 39/100
- 748/775
- 585/625
Quick answers
from the figures on this pageWipe timing
How often does Rust wipe, and when?
The rhythm of Rust's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 23 days 10 hours ago the current world was made.
Lists and filters
Which tags does Rust carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build reading: 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Rust hold among Rust servers?
Player hours over seven days put Rust at #15,901, in the top 72% of all ranked servers.
How full does Rust get?
Reading for Rust: offline at this moment; last seen 22 days 1 hours ago.
Operator and location
Which location does Rust run from?
No region tag on Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 144.31.112.105:28015.
What Rust version is Rust on?
Reading: Rust, Rust network protocol 2634 and build 167058, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Rust, and is it online now?
Check: connection. Rust is offline at this moment. Last contact was 22 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 7 October 2026.
Map and rules
What rules does Rust enforce, and what are its settings?
Reading the name gives no gather rate for Rust. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Rust on?
Procedural map on Rust, made by the game's generator.
Connection
How can you get onto Rust?
Press F1 in Rust and enter client.connect 144.31.112.105:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.