alrr123
Offline 144.31.109.31:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 421/400
- 346/350
- 35/250
- 30/250
- 50/100
- 141/200
Quick answers
from the figures on this pageWipe timing
How often does alrr123 wipe, and when?
The rhythm of alrr123's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 50 days 18 hours ago.
Lists and filters
Which tags does alrr123 carry, and what do they mean?
These are the tags alrr123 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163407 (Build): The server runs game build 163407; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show alrr123?
Rust Metrics lists featuring alrr123: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does alrr123 sit in the rankings?
Ranking for alrr123: #15,149 on seven-day player hours, top – of all ranked servers.
What player count does alrr123 carry?
alrr123 is not responding; status offline, last seen 45 days 15 hours ago.
Operator and location
Which location does alrr123 run from?
No region comes from alrr123. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 144.31.109.31:28015.
What Rust version is alrr123 on?
Reading: alrr123, Rust network protocol 2633 and build 163407, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is alrr123 up, and how often does it stay up?
Check: connection. alrr123 is offline at this moment. Last contact was 45 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on alrr123?
Check: gather rate. The name alrr123 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is alrr123 on?
Check: map. Procedural, generated by the game, on alrr123.
Connection
How can you get onto alrr123?
Press F1 in Rust and enter client.connect 144.31.109.31:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.