wrust1
Offline 143.55.60.53:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 223/250
- 16/250
- 18/250
- 110/200
- 45/200
- 44/100
Quick answers
from the figures on this pageWipe schedule
When does wrust1 wipe?
Its rhythm cannot be told from the wipes of wrust1 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 8 hours ago the current world was made.
Tags
How should you read the tags on wrust1?
These are the tags wrust1 publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does wrust1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry wrust1: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does wrust1 hold among Rust servers?
Ranking for wrust1: #15,940 on seven-day player hours, top 71% of all ranked servers.
How full does wrust1 get?
wrust1 is not responding; status offline, last seen 23 days 8 hours ago.
Server
Which location does wrust1 run from?
Reading: location. wrust1 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 143.55.60.53:28015.
What Rust version is wrust1 on?
Reading: wrust1, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is wrust1, and is it online now?
Reading: offline. wrust1 last answered 23 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.
Settings and map
How is wrust1 configured, and what rules are in force?
No gather rate appears in the name: wrust1. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on wrust1?
The game generates a procedural map for wrust1.
Connection
What do you do to join wrust1?
Press F1 in Rust and enter client.connect 143.55.60.53:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.