Prends
Offline 143.44.184.120:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/200
- 6/200
- 35/200
- 17/200
- 10/150
- 4/100
Quick answers
from the figures on this pageWipe schedule
How often does Prends wipe, and when?
The rhythm of Prends's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 12 hours ago.
Lists and filters
Which tags does Prends carry, and what do they mean?
These are the tags Prends publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Prends?
These Rust Metrics lists carry Prends: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Population
Where does Prends sit in the rankings?
Ranking for Prends: #15,487 on seven-day player hours, top – of all ranked servers.
What player count does Prends carry?
Reading for Prends: offline at this moment; last seen 43 days 19 hours ago.
Server details
Where does Prends sit?
No region comes from Prends. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 143.44.184.120:28015.
What Rust version is Prends on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by Prends. To get in, your game needs the same protocol; Steam applies the update.
Is Prends up, and how often does it stay up?
Check: connection. Prends is offline at this moment. Last contact was 43 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Prends enforce, and what are its settings?
Reading the name gives no gather rate for Prends. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is Prends on?
Procedural map on Prends, made by the game's generator.
How to join
What do you do to join Prends?
Press F1 in Rust and enter client.connect 143.44.184.120:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.