Neolithic
Offline 143.105.119.198:28015 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 201/250
- 281/300
- 763/800
- 44/100
- 854/900
- 669/725
Quick answers
from the figures on this pageReset cycle
When does Neolithic wipe?
The rhythm of Neolithic's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 119 days 15 hours ago the current world was made.
Tag meanings
Which tags does Neolithic carry, and what do they mean?
These are the tags Neolithic publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2627 (Protocol): Your game must run protocol 2627 to get in; cs155243 (Build): Build 155243; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Neolithic?
These Rust Metrics lists carry Neolithic: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What is the population on Neolithic?
Neolithic is not responding; status offline, last seen 46 days 11 hours ago.
Server details
Which location does Neolithic run from?
No region tag on Neolithic. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 143.105.119.198:28015.
What Rust version is Neolithic on?
Reading: Neolithic, Rust network protocol 2627 and build 155243, Linux. Matching protocol is required to join. Let Steam update your game.
Is Neolithic up, and how often does it stay up?
Neolithic reports offline. The last reading came 46 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Neolithic configured, and what rules are in force?
Check: gather rate. The name Neolithic does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Neolithic on?
The game generates a procedural map for Neolithic.
Join
How do you connect to Neolithic?
To join: start Rust, press F1 and type client.connect 143.105.119.198:28015. Or press Launch Rust here and Steam opens the game and connects you.