RUST METRICSFlight deck · live data
Data live Servers11,615 Players32,207 Populated2,774 Fresh wipes 3 h66 Scan5 min
‹ All servers142.91.157.60:28025
Offline Full Queue Fresh wipe Wipe due No query

LOW.MS Linux test H2

Offline 142.91.157.60:28025 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,351top 69%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap18.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Fri 23 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 21:17 UTC5d ago 0 – running 0
Thu 1 Oct, 17:45 UTC FW27d ago 5 halved by day 2 22.1 days 0
Thu 17 Sep, 17:04 UTC41d ago 9 halved by day 10 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on LOW.MS Linux test H2 when wipe day comes?

The busiest point of its recent wipes drew 5 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 6 when it didn't.

What wipe timing does LOW.MS Linux test H2 follow?

No next wipe can be predicted for LOW.MS Linux test H2, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 4 hours ago the current world was made.

Tags

How should you read the tags on LOW.MS Linux test H2?

Tags published by LOW.MS Linux test H2, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show LOW.MS Linux test H2?

Rust Metrics lists featuring LOW.MS Linux test H2: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does LOW.MS Linux test H2 sit in the rankings?

Ranking for LOW.MS Linux test H2: #15,351 on seven-day player hours, top 69% of all ranked servers.

What is the population on LOW.MS Linux test H2?

Reading for LOW.MS Linux test H2: offline at this moment; last seen 5 days 4 hours ago. A seven-day average of 0 players is the reading.

Operator and location

Which location does LOW.MS Linux test H2 run from?

No region comes from LOW.MS Linux test H2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 142.91.157.60:28025.

What Rust version is LOW.MS Linux test H2 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by LOW.MS Linux test H2. Matching protocol is required to join. Let Steam update your game.

What is the uptime on LOW.MS Linux test H2, and is it online?

Check: connection. LOW.MS Linux test H2 is offline at this moment. Last contact was 5 days 4 hours ago. Reading: 2% uptime over the last 7 full days. It was up 4 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is LOW.MS Linux test H2 configured, and what rules are in force?

No gather rate appears in the name: LOW.MS Linux test H2. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is LOW.MS Linux test H2 on?

Check: map. Procedural, size 4,000, seed 1305034293, generated by the game on LOW.MS Linux test H2. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Connection

How can you get onto LOW.MS Linux test H2?

Press F1 in Rust and enter client.connect 142.91.157.60:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.