RUST METRICSFlight deck · live data
Data live Servers11,830 Players74,645 Populated3,703 Fresh wipes 3 h224 Scan5 min
‹ All servers142.54.188.218:38015
Offline Full Queue Fresh wipe Wipe due No query

Maintenance diagnostic - not a public server

Offline 142.54.188.218:38015 checked 13h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,326top 69%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–at the last reading
REC 1

Players

AveragePeak
0123418:0019:0012:0021:0023:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:34 UTC13h ago – – – 0
Wed 28 Oct, 21:13 UTC16h ago – – – 0
Wed 28 Oct, 20:41 UTC17h ago – – – 0
Wed 28 Oct, 12:25 UTC1d ago – – – 0
Tue 27 Oct, 19:24 UTC1d ago – – – 0
Tue 27 Oct, 19:13 UTC1d ago – – – 0
Mon 26 Oct, 14:06 UTC2d ago – – – 0
Mon 26 Oct, 12:04 UTC3d ago – – – 0
Mon 26 Oct, 11:19 UTC3d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Maintenance diagnostic - not a public server wipe, and when?

A new world is made every few hours by Maintenance diagnostic - not a public server, which keeps no wipe schedule; those resets are not wipes.

Tags

How should you read the tags on Maintenance diagnostic - not a public server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169138 (Build): Build 169138; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Maintenance diagnostic - not a public server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Maintenance diagnostic - not a public server?

These Rust Metrics lists carry Maintenance diagnostic - not a public server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

What position does Maintenance diagnostic - not a public server hold among Rust servers?

Ranking for Maintenance diagnostic - not a public server: #15,326 on seven-day player hours, top 69% of all ranked servers.

What player count does Maintenance diagnostic - not a public server carry?

Maintenance diagnostic - not a public server is not responding; status offline, last seen 13 hours ago. A seven-day average of 0 players is the reading.

Server details

Which location does Maintenance diagnostic - not a public server run from?

No region tag on Maintenance diagnostic - not a public server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 142.54.188.218:38015.

What Rust version is Maintenance diagnostic - not a public server on?

Reading: Maintenance diagnostic - not a public server, Rust network protocol 2635 and build 169138, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Maintenance diagnostic - not a public server, and is it online?

Maintenance diagnostic - not a public server reports offline. The last reading came 13 hours ago. Uptime for the last 2 full days: 6 of 48 hours, or 12%. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Maintenance diagnostic - not a public server enforce, and what are its settings?

No gather rate appears in the name: Maintenance diagnostic - not a public server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Maintenance diagnostic - not a public server on?

Check: map. Procedural, generated by the game, on Maintenance diagnostic - not a public server.

Connection

What do you do to join Maintenance diagnostic - not a public server?

Press F1 in Rust and enter client.connect 142.54.188.218:38015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169138,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169138
Build Build 169138.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.