The Squad Server
Offline 142.181.123.46:28015 checked 10h ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 04:14 UTC2d ago | – | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 69/250
- 88/200
- 205/250
- 5/100
- 247/250
- 378/375
Quick answers
from the figures on this pageWipe schedule
How often does The Squad Server wipe, and when?
Its rhythm cannot be told from the wipes of The Squad Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 1 hours ago the current world was made.
Tags
Which tags does The Squad Server carry, and what do they mean?
Tags published by The Squad Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does The Squad Server appear in Rust Metrics lists and filters?
On Rust Metrics, The Squad Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does The Squad Server sit in the rankings?
Player hours over seven days put The Squad Server at #7,318, in the top 33% of all ranked servers.
How full does The Squad Server get?
Status for The Squad Server: offline. Last seen 10 hours ago. Seven-day check: 1 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 19:00 UTC over the last 48 hours.
Server details
Which location does The Squad Server run from?
No region tag on The Squad Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 142.181.123.46:28015.
What Rust version is The Squad Server on?
Reading: The Squad Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is The Squad Server up, and how often does it stay up?
Check: connection. The Squad Server is offline at this moment. Last contact was 10 hours ago. Reading: 15% uptime over the last 2 full days. It was up 7 of 48 hours. The first sighting on Rust Metrics was 27 October 2026.
Map and rules
What settings and rules apply on The Squad Server?
Check: gather rate. The name The Squad Server does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is The Squad Server on?
Check: map. Procedural, generated by the game, on The Squad Server.
Join
How can you get onto The Squad Server?
Press F1 in Rust and enter client.connect 142.181.123.46:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.