RUST METRICSFlight deck · live data
Data live Servers11,909 Players102,314 Populated3,972 Fresh wipes 3 h409 Scan5 min
‹ All servers142.160.213.178:28016
Offline Full Queue Fresh wipe Wipe due No query

1

Offline 142.160.213.178:28016 checked 21d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,749top 66%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep1 Oct6 Oct10 Oct15 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:04 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on 1?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does 1 wipe, and when?

To tell the rhythm of 1, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 22 hours ago the current world was made.

Lists and filters

Which tags does 1 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from 1. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show 1?

Rust Metrics lists featuring 1: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does 1 sit in the rankings?

Player hours over seven days put 1 at #14,749, in the top 66% of all ranked servers.

What is the population on 1?

Reading for 1: offline at this moment; last seen 21 days 16 hours ago.

Operator and location

Where does 1 sit?

No region comes from 1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 142.160.213.178:28016.

What Rust version is 1 on?

Version check: Rust network protocol 2634 and build 167058 on Windows, run by 1. Matching protocol is required to join. Let Steam update your game.

Is 1 up, and how often does it stay up?

1 reports offline. The last reading came 21 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 21 September 2026, recorded by Rust Metrics.

Settings and map

What rules does 1 enforce, and what are its settings?

No gather rate appears in the name: 1. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is 1 on?

Procedural map on 1, made by the game's generator.

Connection

How can you get onto 1?

Check: join. Open Rust, press F1, then enter client.connect 142.160.213.178:28016. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167058
Build Build 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.