RUST METRICSFlight deck · live data
Data live Servers11,700 Players43,056 Populated3,055 Fresh wipes 3 h102 Scan5 min
‹ All servers142.154.112.93:28015
Offline Full Queue Fresh wipe Wipe due No query

AC CAPTURE

Offline 142.154.112.93:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does AC CAPTURE wipe, and when?

The rhythm of AC CAPTURE's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 13 hours ago.

Tag meanings

Which tags does AC CAPTURE carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from AC CAPTURE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does AC CAPTURE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring AC CAPTURE: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does AC CAPTURE sit in the rankings?

Player hours over seven days put AC CAPTURE at #15,349, in the top 69% of all ranked servers.

What player count does AC CAPTURE carry?

Status for AC CAPTURE: offline. Last seen 5 days 13 hours ago. Check: player average. 0 over the last seven days.

Server

Where does AC CAPTURE sit?

No region tag on AC CAPTURE. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 142.154.112.93:28015.

What Rust version is AC CAPTURE on?

Reading: AC CAPTURE, Rust network protocol 2634 and build 167231, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is AC CAPTURE up, and how often does it stay up?

Reading: offline. AC CAPTURE last answered 5 days 13 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Map and rules

How is AC CAPTURE configured, and what rules are in force?

No gather rate appears in the name: AC CAPTURE. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is AC CAPTURE on?

Procedural map on AC CAPTURE, made by the game's generator.

Connection

How can you get onto AC CAPTURE?

Check: join. Open Rust, press F1, then enter client.connect 142.154.112.93:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167231
Build The server runs game build 167231.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.