RUST METRICSFlight deck · live data
Data live Servers11,837 Players81,308 Populated3,746 Fresh wipes 3 h263 Scan5 min
‹ All servers142.126.20.208:28015
Offline Full Queue Fresh wipe Wipe due No query

dill.moe

Offline 142.126.20.208:28015 checked 35d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,460top 71%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does dill.moe wipe?

Its rhythm cannot be told from the wipes of dill.moe on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 37 days 21 hours ago the current world was made.

Tags

Which tags does dill.moe carry, and what do they mean?

Tags published by dill.moe, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show dill.moe?

These Rust Metrics lists carry dill.moe: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does dill.moe sit in the rankings?

Ranking for dill.moe: #15,460 on seven-day player hours, top 71% of all ranked servers.

How full does dill.moe get?

dill.moe is not responding; status offline, last seen 35 days 22 hours ago.

Server

Where does dill.moe sit?

No region comes from dill.moe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 142.126.20.208:28015.

What Rust version is dill.moe on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by dill.moe. To get in, your game needs the same protocol; Steam applies the update.

Is dill.moe up, and how often does it stay up?

Reading: offline. dill.moe last answered 35 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.

Rules and settings

What settings and rules apply on dill.moe?

No gather rate appears in the name: dill.moe. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on dill.moe?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on dill.moe. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to dill.moe?

To join: start Rust, press F1 and type client.connect 142.126.20.208:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players 200 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.