RUST METRICSFlight deck · live data
Data live Servers11,789 Players78,653 Populated3,571 Fresh wipes 3 h243 Scan5 min
‹ All servers142.122.144.149:28015
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 142.122.144.149:28015 checked 3h ago

COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 85 SERVER FPS

Server fps

48 h low 73 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 121,731 ×1000

Entities

48 h range 121,222–123,903 · memory 3,937 MB
1239 ET SINCE RESTART 2D 04H

Uptime

2 days 4 hours since its last restart, at the last reading
7-day average1peak 10
Rank#3,791top 17%
Last wipe3h agono schedule published
Next wipe–too few wipes seen yet
Memory3,937MB48 h peak 5 players
REC 1

Players

AveragePeak
0246823:0005:0011:0016:0023:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510023:0005:0011:0016:0023:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:38 UTC3h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does My Untitled Rust Server wipe, and when?

The rhythm of My Untitled Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 hours ago.

Tag meanings

Which tags does My Untitled Rust Server carry, and what do they mean?

Tags published by My Untitled Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Untitled Rust Server?

Rust Metrics lists featuring My Untitled Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does My Untitled Rust Server hold among Rust servers?

Ranking for My Untitled Rust Server: #3,791 on seven-day player hours, top 17% of all ranked servers.

What player count does My Untitled Rust Server carry?

Reading for My Untitled Rust Server: offline at this moment; last seen 3 hours ago. Check: players over seven days. Average 1, peak 10. Average at the busiest hour was 5 players, at 03:00 UTC over the last 48 hours.

Operator and location

Which location does My Untitled Rust Server run from?

No region tag on My Untitled Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 142.122.144.149:28015.

What Rust version is My Untitled Rust Server on?

Reading: My Untitled Rust Server, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does My Untitled Rust Server perform?

Reading: 83 server fps on average across the last 48 hours. It never dropped below 73. Peak entity count: 123,903. Buildings, deployables and all else included. Memory peak: 4,335 MB. Expect lag when fps falls and entities climb.

What is the uptime on My Untitled Rust Server, and is it online?

Check: connection. My Untitled Rust Server is offline at this moment. Last contact was 3 hours ago. By its reported uptime, the last restart was roughly 2 days 4 hours ago. Uptime for the last 2 full days: 47 of 48 hours, or 98%. Check: first contact. Rust Metrics logged it on 26 October 2026.

Settings and map

What rules does My Untitled Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for My Untitled Rust Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on My Untitled Rust Server?

Size 4,500 and seed 1337: the game generates the procedural map on My Untitled Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join My Untitled Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 142.122.144.149:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.