RUST METRICSFlight deck · live data
Data live Servers11,625 Players41,682 Populated3,017 Fresh wipes 3 h84 Scan5 min
‹ All servers141.95.72.171:45019
Offline Full Queue Fresh wipe Wipe due No query

TEST-rust-013304

Offline 141.95.72.171:45019 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,126top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does TEST-rust-013304 wipe?

The rhythm of TEST-rust-013304's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 6 hours ago the current world was made.

Lists and filters

Which tags does TEST-rust-013304 carry, and what do they mean?

Tags published by TEST-rust-013304, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show TEST-rust-013304?

On Rust Metrics, TEST-rust-013304 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does TEST-rust-013304 hold among Rust servers?

Ranking for TEST-rust-013304: #15,126 on seven-day player hours, top 70% of all ranked servers.

How full does TEST-rust-013304 get?

TEST-rust-013304 is not responding; status offline, last seen 13 days 6 hours ago.

Server details

What location is TEST-rust-013304 hosted in?

Reading: location. TEST-rust-013304 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 141.95.72.171:45019.

What Rust version is TEST-rust-013304 on?

Rust network protocol 2634 and build 167781 on Linux is the build TEST-rust-013304 runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is TEST-rust-013304, and is it online now?

TEST-rust-013304 reports offline. The last reading came 13 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.

Settings and map

How is TEST-rust-013304 configured, and what rules are in force?

Check: gather rate. The name TEST-rust-013304 does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is TEST-rust-013304 on?

Procedural map on TEST-rust-013304, made by the game's generator.

How to join

How do you connect to TEST-rust-013304?

To join: start Rust, press F1 and type client.connect 141.95.72.171:45019. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.