TEST-rust-013411
Offline 141.95.72.171:45011 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 01:39 UTC16d ago | 0 | – | running | 1 |
| Thu 1 Oct, 14:09 UTC27d ago | 1 | – | 10.5 days | 0 |
| Thu 1 Oct, 04:24 UTC27d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on TEST-rust-013411?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does TEST-rust-013411 wipe?
There is no next wipe to predict: TEST-rust-013411 wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 18 hours ago.
Lists and filters
How should you read the tags on TEST-rust-013411?
Tags published by TEST-rust-013411, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does TEST-rust-013411 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TEST-rust-013411: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does TEST-rust-013411 sit in the rankings?
Ranking for TEST-rust-013411: #15,627 on seven-day player hours, top 71% of all ranked servers.
What player count does TEST-rust-013411 carry?
Status for TEST-rust-013411: offline. Last seen 16 days 18 hours ago.
Server
Which location does TEST-rust-013411 run from?
No region tag on TEST-rust-013411. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 141.95.72.171:45011.
What Rust version is TEST-rust-013411 on?
Rust network protocol 2634 and build 167398 on Linux is the build TEST-rust-013411 runs. Matching protocol is required to join. Let Steam update your game.
Is TEST-rust-013411 up, and how often does it stay up?
Reading: offline. TEST-rust-013411 last answered 16 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.
Rules and settings
What rules does TEST-rust-013411 enforce, and what are its settings?
No gather rate appears in the name: TEST-rust-013411. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TEST-rust-013411?
Check: map. Procedural, size 3,000, seed 1, generated by the game on TEST-rust-013411. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto TEST-rust-013411?
Check: join. Open Rust, press F1, then enter client.connect 141.95.72.171:45011. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.