RUST METRICSFlight deck · live data
Data live Servers11,652 Players32,618 Populated2,799 Fresh wipes 3 h77 Scan5 min
‹ All servers140.235.72.38:28015
Offline Full Queue Fresh wipe Wipe due No query

Customer-Edited-Name

Offline 140.235.72.38:28015 checked 18d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 21 32 42 PAX 0 /42

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,858top 72%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Customer-Edited-Name wipe, and when?

To tell the rhythm of Customer-Edited-Name, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 5 hours ago.

Tag meanings

How should you read the tags on Customer-Edited-Name?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp42 (Max players): Slots: 42; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Customer-Edited-Name. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Customer-Edited-Name?

Rust Metrics lists featuring Customer-Edited-Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Customer-Edited-Name hold among Rust servers?

Ranking for Customer-Edited-Name: #15,858 on seven-day player hours, top 72% of all ranked servers.

What is the population on Customer-Edited-Name?

Customer-Edited-Name is not responding; status offline, last seen 18 days 5 hours ago.

Operator and location

What location is Customer-Edited-Name hosted in?

Reading: location. Customer-Edited-Name gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 140.235.72.38:28015.

What Rust version is Customer-Edited-Name on?

Reading: Customer-Edited-Name, Rust network protocol 2634 and build 167398, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is Customer-Edited-Name, and is it online now?

Customer-Edited-Name reports offline. The last reading came 18 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 10 October 2026.

Settings and map

How is Customer-Edited-Name configured, and what rules are in force?

Check: gather rate. The name Customer-Edited-Name does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Customer-Edited-Name on?

Check: map. Procedural, generated by the game, on Customer-Edited-Name.

Connection

How do you connect to Customer-Edited-Name?

Press F1 in Rust and enter client.connect 140.235.72.38:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp42,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp42
Max players Slots: 42.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.