My Server Name
Offline 14.9.115.192:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:21 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 163/250
- 101/200
- 16/250
- 17/250
- 14/100
- 18/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on My Server Name?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does My Server Name follow?
To tell the rhythm of My Server Name, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 20 hours ago.
Lists and filters
How should you read the tags on My Server Name?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Server Name appear in Rust Metrics lists and filters?
On Rust Metrics, My Server Name sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #14,709, in the top 65% of all ranked servers.
What is the population on My Server Name?
Reading for My Server Name: offline at this moment; last seen 25 days 20 hours ago.
Operator and location
Where does My Server Name sit?
No region comes from My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 14.9.115.192:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by My Server Name. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Server Name, and is it online?
My Server Name reports offline. The last reading came 25 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Rules and settings
How is My Server Name configured, and what rules are in force?
Check: gather rate. The name My Server Name does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Server Name on?
Check: map. Procedural, generated by the game, on My Server Name.
Connection
What do you do to join My Server Name?
Press F1 in Rust and enter client.connect 14.9.115.192:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.