ServerNameC
Offline 14.20.135.10:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 99/250
- 122/200
- 442/575
- 23/100
- 507/650
- 416/525
Quick answers
from the figures on this pageWipe timing
What wipe timing does ServerNameC follow?
To tell the rhythm of ServerNameC, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 8 hours ago.
Tags
Which tags does ServerNameC carry, and what do they mean?
These are the tags ServerNameC publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ServerNameC appear in Rust Metrics lists and filters?
On Rust Metrics, ServerNameC sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does ServerNameC hold among Rust servers?
Player hours over seven days put ServerNameC at #13,365, in the top – of all ranked servers.
What player count does ServerNameC carry?
Status for ServerNameC: offline. Last seen 43 days 6 hours ago.
Operator and location
Which location does ServerNameC run from?
Reading: location. ServerNameC gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 14.20.135.10:28015.
What Rust version is ServerNameC on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by ServerNameC. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on ServerNameC, and is it online?
Check: connection. ServerNameC is offline at this moment. Last contact was 43 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Rules and settings
How is ServerNameC configured, and what rules are in force?
Check: gather rate. The name ServerNameC does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on ServerNameC?
Procedural map on ServerNameC, made by the game's generator.
How to join
What do you do to join ServerNameC?
Press F1 in Rust and enter client.connect 14.20.135.10:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.