infitity connect Test
Offline 14.132.236.31:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
13% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 556/625
- 426/450
- 163/250
- 57/100
- 185/250
- 323/225
Quick answers
from the figures on this pageWipe schedule
When does infitity connect Test wipe?
To tell the rhythm of infitity connect Test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 5 hours ago.
Lists and filters
How should you read the tags on infitity connect Test?
These are the tags infitity connect Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show infitity connect Test?
Rust Metrics lists featuring infitity connect Test: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does infitity connect Test sit in the rankings?
Player hours over seven days put infitity connect Test at #9,909, in the top 46% of all ranked servers.
What is the population on infitity connect Test?
infitity connect Test is not responding; status offline, last seen 13 days 5 hours ago.
Server details
What location is infitity connect Test hosted in?
No region comes from infitity connect Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 14.132.236.31:28015.
What Rust version is infitity connect Test on?
Rust network protocol 2634 and build 167781 on Windows is the build infitity connect Test runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is infitity connect Test, and is it online now?
Reading: offline. infitity connect Test last answered 13 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 October 2026.
Map and rules
What settings and rules apply on infitity connect Test?
No gather rate appears in the name: infitity connect Test. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on infitity connect Test?
Check: map. Procedural, size 4,500, seed 822836657, generated by the game on infitity connect Test. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto infitity connect Test?
To join: start Rust, press F1 and type client.connect 14.132.236.31:28015. Or press Launch Rust here and Steam opens the game and connects you.