troo
Offline 14.12.151.129:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 605/675
- 377/525
- 47/250
- 35/250
- 137/200
- 160/300
Quick answers
from the figures on this pageReset cycle
How often does troo wipe, and when?
Its rhythm cannot be told from the wipes of troo on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 52 days 15 hours ago.
Tags
Which tags does troo carry, and what do they mean?
Tags published by troo, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show troo?
On Rust Metrics, troo sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What is the population on troo?
troo is not responding; status offline, last seen 45 days 10 hours ago.
Operator and location
Where does troo sit?
No region comes from troo. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 14.12.151.129:28015.
What Rust version is troo on?
Reading: troo, Rust network protocol 2633 and build 163207, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on troo, and is it online?
Check: connection. troo is offline at this moment. Last contact was 45 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is troo configured, and what rules are in force?
Check: gather rate. The name troo does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is troo on?
Procedural map on troo, made by the game's generator.
How to join
How can you get onto troo?
To join: start Rust, press F1 and type client.connect 14.12.151.129:28015. Or press Launch Rust here and Steam opens the game and connects you.