GM Test Server
Offline 14.1.183.10:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 504/575
- 324/400
- 40/250
- 33/250
- 99/150
- 120/200
Quick answers
from the figures on this pageReset cycle
How often does GM Test Server wipe, and when?
To tell the rhythm of GM Test Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 33 days 17 hours ago.
Lists and filters
Which tags does GM Test Server carry, and what do they mean?
Tags published by GM Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show GM Test Server?
Rust Metrics lists featuring GM Test Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does GM Test Server sit in the rankings?
Player hours over seven days put GM Test Server at #16,841, in the top 72% of all ranked servers.
How full does GM Test Server get?
Status for GM Test Server: offline. Last seen 32 days 2 hours ago.
Server details
Which location does GM Test Server run from?
No region comes from GM Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 14.1.183.10:28015.
What Rust version is GM Test Server on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by GM Test Server. Matching protocol is required to join. Let Steam update your game.
How reliable is GM Test Server, and is it online now?
GM Test Server reports offline. The last reading came 32 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 25 September 2026.
Rules and settings
What rules does GM Test Server enforce, and what are its settings?
Check: gather rate. The name GM Test Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on GM Test Server?
Check: map. Procedural, generated by the game, on GM Test Server.
Join
How can you get onto GM Test Server?
Press F1 in Rust and enter client.connect 14.1.183.10:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.