鹏熙岛
Offline 139.99.22.23:27896 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/200
- 7/200
- 6/50
- 1/200
- 3/100
- 0/150
Quick answers
from the figures on this pageWipe schedule
How often does 鹏熙岛 wipe, and when?
Its rhythm cannot be told from the wipes of 鹏熙岛 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 54 days 11 hours ago.
Tag meanings
Which tags does 鹏熙岛 carry, and what do they mean?
These are the tags 鹏熙岛 publishes, and the server browser reads them: gmsoftcore (Game mode): Check: ruleset. Softcore, the easier option; mp40 (Max players): The server holds 40 slots; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does 鹏熙岛 appear in Rust Metrics lists and filters?
On Rust Metrics, 鹏熙岛 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Occupancy
Where does 鹏熙岛 sit in the rankings?
Player hours over seven days put 鹏熙岛 at #15,025, in the top – of all ranked servers.
What player count does 鹏熙岛 carry?
Reading for 鹏熙岛: offline at this moment; last seen 45 days 2 hours ago.
Operator and location
What location is 鹏熙岛 hosted in?
Reading: location. Nothing in the tags, but the name of 鹏熙岛 points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 139.99.22.23:27896.
What Rust version is 鹏熙岛 on?
Reading: 鹏熙岛, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on 鹏熙岛, and is it online?
Reading: offline. 鹏熙岛 last answered 45 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is 鹏熙岛 configured, and what rules are in force?
Check: gather rate. The name 鹏熙岛 does not state one. Groups stop at 4 players. The label given is quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on 鹏熙岛?
The game generates a procedural map for 鹏熙岛.
Join
How do you connect to 鹏熙岛?
Check: join. Open Rust, press F1, then enter client.connect 139.99.22.23:27896. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.