Local Rust Dev
Offline 138.124.79.7:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 572/675
- 363/525
- 43/250
- 45/250
- 119/200
- 140/300
Quick answers
from the figures on this pageWipe schedule
When does Local Rust Dev wipe?
To tell the rhythm of Local Rust Dev, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 14 hours ago.
Tag meanings
Which tags does Local Rust Dev carry, and what do they mean?
These are the tags Local Rust Dev publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Local Rust Dev?
Rust Metrics lists featuring Local Rust Dev: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Local Rust Dev hold among Rust servers?
Ranking for Local Rust Dev: #15,208 on seven-day player hours, top 71% of all ranked servers.
How full does Local Rust Dev get?
Reading for Local Rust Dev: offline at this moment; last seen 14 days 14 hours ago.
Server
What location is Local Rust Dev hosted in?
No region comes from Local Rust Dev. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 138.124.79.7:28015.
What Rust version is Local Rust Dev on?
Rust network protocol 2634 and build 167781 on Windows is the build Local Rust Dev runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Local Rust Dev, and is it online now?
Reading: offline. Local Rust Dev last answered 14 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.
Map and rules
What rules does Local Rust Dev enforce, and what are its settings?
No gather rate appears in the name: Local Rust Dev. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Local Rust Dev on?
Procedural map on Local Rust Dev, made by the game's generator.
How to join
How can you get onto Local Rust Dev?
To join: start Rust, press F1 and type client.connect 138.124.79.7:28015. Or press Launch Rust here and Steam opens the game and connects you.