myserver
Offline 138.124.251.103:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 395/500
- 242/300
- 41/250
- 31/250
- 69/100
- 80/200
Quick answers
from the figures on this pageWipe schedule
How often does myserver wipe, and when?
To tell the rhythm of myserver, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 46 days 3 hours ago.
Tags
How should you read the tags on myserver?
Tags published by myserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show myserver?
These Rust Metrics lists carry myserver: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does myserver sit in the rankings?
Player hours over seven days put myserver at #15,424, in the top – of all ranked servers.
How full does myserver get?
Status for myserver: offline. Last seen 41 days ago.
Server
Which location does myserver run from?
No region tag on myserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 138.124.251.103:28015.
What Rust version is myserver on?
Reading: myserver, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on myserver, and is it online?
Reading: offline. myserver last answered 41 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on myserver?
Reading the name gives no gather rate for myserver. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on myserver?
Procedural map on myserver, made by the game's generator.
Connection
What do you do to join myserver?
Press F1 in Rust and enter client.connect 138.124.251.103:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.