RUST METRICSFlight deck · live data
Data live Servers11,612 Players36,584 Populated2,915 Fresh wipes 3 h70 Scan5 min
‹ All servers138.0.101.181:28020
Offline Full Queue Fresh wipe Wipe due No query

JeanSpawn - STAGING LAB

Offline 138.0.101.181:28020 checked 30d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,128top 63%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 20:03 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on JeanSpawn - STAGING LAB when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does JeanSpawn - STAGING LAB wipe?

To tell the rhythm of JeanSpawn - STAGING LAB, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 30 days 11 hours ago the current world was made.

Tags

Which tags does JeanSpawn - STAGING LAB carry, and what do they mean?

These are the tags JeanSpawn - STAGING LAB publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166085 (Build): The server runs game build 166085; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does JeanSpawn - STAGING LAB appear in Rust Metrics lists and filters?

On Rust Metrics, JeanSpawn - STAGING LAB sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does JeanSpawn - STAGING LAB sit in the rankings?

Player hours over seven days put JeanSpawn - STAGING LAB at #15,128, in the top 63% of all ranked servers.

What player count does JeanSpawn - STAGING LAB carry?

Reading for JeanSpawn - STAGING LAB: offline at this moment; last seen 30 days 5 hours ago.

Server

What location is JeanSpawn - STAGING LAB hosted in?

No region comes from JeanSpawn - STAGING LAB. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 138.0.101.181:28020.

What Rust version is JeanSpawn - STAGING LAB on?

Rust network protocol 2634 and build 166085 on Windows is the build JeanSpawn - STAGING LAB runs. Matching protocol is required to join. Let Steam update your game.

Is JeanSpawn - STAGING LAB up, and how often does it stay up?

Check: connection. JeanSpawn - STAGING LAB is offline at this moment. Last contact was 30 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 28 September 2026.

Settings and map

How is JeanSpawn - STAGING LAB configured, and what rules are in force?

No gather rate appears in the name: JeanSpawn - STAGING LAB. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on JeanSpawn - STAGING LAB?

The game generates a procedural map for JeanSpawn - STAGING LAB.

Connection

What do you do to join JeanSpawn - STAGING LAB?

Press F1 in Rust and enter client.connect 138.0.101.181:28020. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166085,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166085
Build The server runs game build 166085.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.