My Test Rust Server
Offline 136.69.152.102:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, and #590 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/350
- 30/300
- 33/150
- 4/100
- 0/200
- 0/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Test Rust Server follow?
The rhythm of My Test Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 5 hours ago the current world was made.
Tags
How should you read the tags on My Test Rust Server?
These are the tags My Test Rust Server publishes, and the server browser reads them: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp5 (Max players): Slots: 5; ts4 (Group limit): You may team up with at most 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Test Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Test Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Occupancy
What position does My Test Rust Server hold among Rust servers?
Ranking for My Test Rust Server: #13,762 on seven-day player hours, top 62% of all ranked servers. The quad group places it at #590.
How full does My Test Rust Server get?
Reading for My Test Rust Server: offline at this moment; last seen 21 days 5 hours ago.
Server details
Which location does My Test Rust Server run from?
No region comes from My Test Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 136.69.152.102:28015.
What Rust version is My Test Rust Server on?
Rust network protocol 2634 and build 166652 on Linux is the build My Test Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Test Rust Server, and is it online now?
Check: connection. My Test Rust Server is offline at this moment. Last contact was 21 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on My Test Rust Server?
No gather rate appears in the name: My Test Rust Server. Check: group limit. 4 players, under the name quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Test Rust Server?
From seed 12345, the game generates the procedural map on My Test Rust Server. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto My Test Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 136.69.152.102:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.