RUST METRICSFlight deck · live data
Data live Servers11,703 Players41,069 Populated3,025 Fresh wipes 3 h98 Scan5 min
‹ All servers136.61.254.135:28015
Online Full Queue Fresh wipe Wipe due No query

Clint OC

Online 136.61.254.135:28015 checked 10m ago

COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 133 SERVER FPS

Server fps

48 h low 99 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,833 ×1000

Entities

48 h range 66,733–69,213 · memory 2,388 MB
1239 ET SINCE RESTART 2D 01H

Uptime

2 days 1 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe65d agono schedule published
Next wipe–no wipe seen yet
Memory2,388MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Clint OC wipe?

To tell the rhythm of Clint OC, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 65 days 6 hours ago the current world was made.

Tags

How should you read the tags on Clint OC?

These are the tags Clint OC publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Match the game version: protocol 2632 is required; cs161125 (Build): Build 161125; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Clint OC?

Rust Metrics lists featuring Clint OC: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Clint OC hold among Rust servers?

Player hours over seven days put Clint OC at #15,349, in the top 69% of all ranked servers.

What player count does Clint OC carry?

0 of 20 slots are filled on Clint OC right now. Seven-day reading: 0 players on average.

Server

Where does Clint OC sit?

Reading: location. Clint OC gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 136.61.254.135:28015.

What Rust version is Clint OC on?

Reading: Clint OC, Rust network protocol 2632 and build 161125, Linux. Matching protocol is required to join. Let Steam update your game.

How does Clint OC perform?

Check: fps. Average 138 server fps over the last 48 hours, low of 99. Within range. Check: entities. The peak was 69,213, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,388 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Clint OC, and is it online now?

Clint OC reports online. Status: normal. Reading: uptime. About 2 days 1 hours ago it restarted, on its own count. Reading: 98% uptime over the last 2 full days. It was up 47 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Settings and map

How is Clint OC configured, and what rules are in force?

No gather rate appears in the name: Clint OC. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Clint OC?

Check: map. Procedural, size 3,500, seed 12345, generated by the game on Clint OC. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Clint OC?

To join: start Rust, press F1 and type client.connect 136.61.254.135:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players The server holds 20 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Match the game version: protocol 2632 is required.
cs161125
Build Build 161125.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.