March 2019 local development
Offline 136.59.131.89:28119 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 04:58 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 573/675
- 364/525
- 42/250
- 44/250
- 119/200
- 136/300
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on March 2019 local development?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
How often does March 2019 local development wipe, and when?
Its rhythm cannot be told from the wipes of March 2019 local development on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 3 days 16 hours ago.
Tag meanings
How should you read the tags on March 2019 local development?
These are the tags March 2019 local development publishes, and the server browser reads them: mp1 (Max players): Slots: 1; v2153 (Protocol): Your game must run protocol 2153 to get in; haaa3cc80 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does March 2019 local development appear in Rust Metrics lists and filters?
Rust Metrics lists featuring March 2019 local development: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
Player count
Where does March 2019 local development sit in the rankings?
Player hours over seven days put March 2019 local development at #15,348, in the top 69% of all ranked servers.
What is the population on March 2019 local development?
Status for March 2019 local development: offline. Last seen 3 days 16 hours ago. Check: player average. 0 over the last seven days.
Server details
What location is March 2019 local development hosted in?
No region tag on March 2019 local development. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 136.59.131.89:28119.
What Rust version is March 2019 local development on?
Rust network protocol 2153 on Windows is the build March 2019 local development runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is March 2019 local development, and is it online now?
Reading: offline. March 2019 local development last answered 3 days 16 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Check: first contact. Rust Metrics logged it on 25 October 2026.
Settings and map
How is March 2019 local development configured, and what rules are in force?
Reading the name gives no gather rate for March 2019 local development. Check: group limit. None published. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.
What map is March 2019 local development on?
Check: map. Procedural, generated by the game, on March 2019 local development.
Connection
How do you connect to March 2019 local development?
To join: start Rust, press F1 and type client.connect 136.59.131.89:28119. Or press Launch Rust here and Steam opens the game and connects you.